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The Captain (大尉, Taii?) is a character in the Hellsing series and a member of the Millennium forces and the Waffen-SS. The Captain is the Major's silent, stoic adjutant and bodyguard. The Captain is a natural werewolf, able to transform at will and fight in either human or werewolf form. Just as Alucard is Hellsing's trump card, and Alexander Anderson is Iscariot's, the Captain is Millennium's trump card.




Physical description[]


Powers and Abilities[]


Much like the other two trump cards, The Captain fights with little regard for the damage done to his own body. This is likely because of his great regenerative powers and because, as evident by the fight with Seras, he does want to die. He is very agile in battle and uses his iron skin to stop lethal enemy attacks in their tracks. He does not taunt or jeer at his opponents, only glaring menacingly and intensely at them with his eyes. And like the other trump cards, his strength is unparalleled, with only a few being close to matching him in sheer might.


  • Lycanthropy: It is stated by the Major in Hellsing: The Dawn that the Captain is a natural werewolf. He possesses the ability to change from his humanoid form into a large white wolf.[1] The wolf is a considerable size, standing taller than Seras at its shoulders.
  • Superhuman Accuracy: The Captain can accurately aim a weapon and hit a target without looking at them, as seen when he badly maims Heinkel.[2]
  • Superhuman Strength: He is strong enough to bend steel bars and shatter limbs with a single kick.[3] He was able to compete with and overwhelm Seras several times during their fight, in one case smashing Seras through the floor of a zeppelin with enough power to nearly destroy her morale leaving her to state he was too powerful. He casually kicked away a missile that Seras tossed at him with enough force to completely bend the entire casing. He was able to kick Alucard in two, something that not even Anderson can do with several punches and vice versa.
  • Superhuman Speed: The Captain has displayed phenomenal speed. In Hellsing: The Dawn he was able to surprise Alucard with his massive speed and delivered a devastating kick to Alucard. Later, in London, after injuring Heinkel Wolfe, he traveled across the city with astonishing speed appearing as a bolt of lightning.
  • Superhuman Reflexes: His reflexes are similarly enhanced and are much faster than most vampires, as he could easily dodge automatic gunfire.  He was able to avoid Walter's wires in The Dawn and dodge a kick from Seras traveling at high speeds just exiting a cloud of smoke. He could also dodge her dark tendrils with ease, remaining untouched by them through the duration of the fight. One of his most impressive feats in the series is the fact the Captain was able to intercept monofilament wires that Alucard in his powered up form stood no chance against.[4] These feats, which warriors like Alucard and Anderson have not been seen accomplishing, imply that his overall speed and reflexes exceed them.
  • Superhuman Durability/Stamina: His iron-like flesh can mostly withstand Walter's wires, which can easily slice solid steel, even as they are tightened around his bare neck, although his fingers were shown to be bleeding slightly while holding them in his hands.[5] He can fall great distances without sustaining any damage, seen when he is deployed during the great battle in London. He withstood a large nearby explosion from a missile that left him completely unscathed.
  • Regeneration: The Captain has potent regenerative ability, as he quickly regenerated his mutilated hand in The Dawn as well as many other injuries sustained by Walter including having half his head shredded by wires. During his fight Seras, he was impaled by her shadows, but easily reformed via mist. Only silver causes him to truly bleed and finally be killed.
  • Biological Immortality: The Captain appears exactly as he does fifty years ago during The Dawn. This would indicate he has biological immortality. However, he is not a true immortal, as he is vulnerable to silver if resistant to everything else.
  • Mist Form: He has the ability to take on an invulnerable and intangible mist-like form, which allows him to evade attacks, even ones designed to pin and trap. However, he is unable to deal any damage until reassuming some sort of corporeality. This form can become semi-tangible which allows the wolf-head to cause damage.[6]
    • Mist Shield: The Captain has the ability to use his mist abilities to fend off attacks. He does so whilst fighting Seras, abruptly halting the progress of her tendrils.
  • Shapeshifting: The Captain can turn, at will, into a half-man, half-wolf creature and a monstrous huge wolf. In this form, he can stretch to great lengths. He can also turn his body into sentient smoke and manipulate it at will. 


  • Formidable Combatant: The Captain is a formidable hand-to-hand combatant with decades, maybe longer, of experience and an expert in the use of weapons. His marksmanship skills with his guns and grenades rival that of Anderson and Alucard. He also has some expertise in dealing with occult and supernatural forces. Although natural in most traits, the Doctor has apparently done some work on him to an unknown extent, due to the fact that the Captain does have the same chip inside his body that Millennium's vampires possess, which activated upon his death.[7]


In addition to his natural abilities, the Captain possesses two modified Mauser C96s with incredibly long barrels, a combat knife and a large amount of Model 24 stalk hand grenades.